A digital experience platform for creating immersive brand experiences. Interactive 3D showcases, virtual tours, and engaging product presentations for forward-thinking businesses.
Organisation
Omniverso
Category
Custom software
Project previewCustom software
The project, in context
What the project record documents.
We separate context, challenge, contribution and recorded scope to make the account more precise.
The sections below reproduce the published project record. Any outcomes mentioned describe statements recorded for this project; they are not presented as independent measurement.
01
Published context
A digital experience platform that lets brands build immersive, interactive 3D showcases on the web. Omniverso uses real-time WebGL rendering to turn products and stories into explorable scenes that run in any modern browser — no app or plugin required.
Statement from the project record
02
Recorded challenge
Immersive 3D brand experiences are usually locked inside heavy native apps or bespoke installations. The goal was console-quality visuals directly in the browser, on desktop and mobile, without load times a marketing audience won't tolerate.
Statement from the project record
03
Described contribution
Built on Next.js/TypeScript with a Three.js/WebGL rendering core tuned for progressive loading and smooth frame rates across devices. Scenes are componentised so brand teams can compose new experiences, deployed on Vercel for global low-latency delivery.
Statement from the project record
04
Recorded scope and outcomes
Omniverso ships fully interactive 3D brand experiences that load in the browser across desktop and mobile — an immersive channel without the cost and friction of a native app. The component-based scene system makes launching a new experience a matter of configuration, not a rebuild.
Statement from the project record
Technical record
Recorded technologies and capabilities.
These elements complement the operating context. They describe the published record without turning a tool list into a broad promise.
Technologies
Next.jsTypeScriptThree.jsVercelWebGL
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